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"Sonic Interaction Design: Interactive Sounds in Everyday Life"
Inspirational session at Sound and Music Computing Conference in Porto
Date: 23 July 2009
Introduction
Organized by Karmen Franinovic
An alarm clock that you cannot hear, but still wakes you up. A shower curtain that sings along with you. Chewing gum that allows you to catch sounds that surround you and chew them into a new remixed soundscape. An umbrella that creates your personal acoustic shield. A pair of gloves that can catch the sounds, mould and sculpt them like clay... What will our interactive future sound like? What do you think the sonic world should or will become? What are you making or imagining that can be a part of this world? Sonic Interaction Design is an interdisciplinary area of research and practice that explores ways in which sound can be used to convey information, meaning, and aesthetic and emotional qualities in interactive contexts. Recent COST ITC SID Action acts as a platform for exploration of different SID topics in the areas of design, interactive art, perception, cognition, and emotion as well as information exploration through interactive sound. These are each supported by the research and development of the new interactive technologies. The overall goal of this research is to propose and to enable new functional and aesthetic roles that interactive sound may play in the everyday experiences with artifacts, services, or environments.
Call for Participation
We received 22 submissions!
Sonic Interaction Design is an interdisciplinary area of research and practice that explores ways in which sound can be used to convey information, meaning, and aesthetic and emotional qualities in interactive contexts. Recent COST ITC SID Action acts as a platform for exploration of different SID topics in the areas of design, interactive art, perception, cognition, and emotion as well as information exploration through interactive sound. These are each supported by the research and development of the new interactive technologies. The overall goal of this research is to propose and to enable new functional and aesthetic roles that interactive sound may play in the everyday experiences with artifacts, services, or environments.
A Sonic Interaction Design (SID) inspirational session will take place at SMC 2009. You (artists, designers, engineers, scientists etc.) are invited to propose preliminary ideas about the future of interactive sound in everyday life. These ideas can be sonic, theoretical, practical, technical, scientific, etc.. The only restriction is that they have to be original and inspiring. No implementation, proofs, results nor evaluations will be required. Just great, inspirational ideas. These proposals will be evaluated on the basis of originality, forward-thinking and potential to generate interesting and controversial discussions. Individual contributions to inspirational sessions will be published online, and reports of inspirational sessions will be considered for publication after the conference, either in a booklet or as research articles in a special issue of the Computer Music Journal. The 1-page position paper (only restriction on the format is that the content must fit on a single side of an A4 sheet) should be sent as an attachment (.pdf format) via email to karmen _dot_franinovic_at_ zhdk_dot_ch, the mail subject must be "Inspirational Session Sonic Interaction Design". Papers are to be submitted by June 8th. The review process will take about 2 weeks. Confirmation of receipt and the decision of acceptance will be sent by email. More info at http://smc2009.smcnetwork.org/programme/special-sessions/sid.html
Workshop Programme
Daniel Hug "The Wise Bathroom: A personal place of cleansing, insight and truth"
Federico Fontana, Stefano Papetti and Marco Civolani "A sonic shoe for ecological ground augmentation"
Alain Crevoisier "Sonic Interaction on the Playroom Table"
Sylvain Le Groux "Towards Emotion-Driven Interactive Sound Design: Bridging the Gaps Between Affect, Physiology and Sound Generation"
Daniel Bisig "SoL: artificial grass that confers an acoustic memory"
Martin Rumori "Enactive Soundscape Browsing in Binaural Audio Augmented Environments"
Willow Tyrer "Accent GPS"
Robert Annies, Kamil Adiloglu, Hendrik Purwins "Playing with Sonic Interaction Design"
Reviewers
Karmen Franinovic
Michal Rinott
Alain Crevoisier
Link: http://smc2009.smcnetwork.org/programme/special-sessions/sid.html
